Finishing Touches Complete on Epic Fighter SOULCALIBUR V – Gold Status Unlocks Many New Screens

Swords are Drawn Ready for Battle as Development Ends on the Latest Iteration of the Legendary Series, Coming to Xbox 360 and PlayStation 3 in February 2012

CERGY-PONTOISE, FRANCE – 04 January 2012 – The world’s legions of SOULCALIBUR fans came an important step closer to fight glory today, as NAMCO BANDAI Games Europe announced that Project Soul has completed development on SOULCALIBUR V for PlayStation3 and Xbox 360.  Set in a new era 17 years on from its predecessor and loaded with new game features, including the guest appearance of master assassin Ezio Auditore de Firenze from Ubisoft’s Assassin’s Creed Brotherhood, SOULCALIBUR V is heading to retailers on January 31st in North America and February 3rd in Europe. More details and screens after the break.

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Nintendo and Namco Bandai Join Forces to Launch Tekken 3D Prime Edition Across Europe

21st December, 2011 – Good news for European fans of action-packed fighting games, Nintendo and NAMCO BANDAI Games Europe S.A.S. have today confirmed that they have entered into a new distribution agreement for the forthcoming game TEKKEN 3D PRIME EDITION, scheduled for release exclusively on Nintendo 3DS across Europe on 17 February 2012. Under the terms of the agreement Nintendo will be responsible for the sales, marketing and distribution of the game throughout European territories and Australia, with NAMCO BANDAI Games Europe S.A.S. remaining as the publisher.

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Armored Core V Screens

Under development for the PS3 and X360, with a release planned for next year.

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Namco Bandai Games Announces Release Date for Tales of Graces f and Screens

SAN JOSE, Calif., (December 14, 2011) – Leading video game publisher and developer NAMCO BANDAI Games America Inc. today announced the release date for next year’s Tales of Graces f, exclusively for the PlayStation 3 computer entertainment system.  Tales of Graces f  combines lush animated graphics, a dramatic storyline and an exciting real-time battle system into a sprawling epic for fans of the Tales of series and Japanese RPGs.   Tales of Graces f  will be available in North America on March 13, 2012.

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Namco Bandai Games Announces Tekken Tag Tournament 2 for Home Consoles

LYON, FRANCE – 12 December 2011 – NAMCO BANDAI Games Europe S.A.S. today KO’d TEKKEN fans with the news that TEKKEN TAG TOURNAMENT 2 will be coming to home consoles worldwide for the holiday season in 2012.

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Majin and The Forsaken Kingdom Screens,Trailers

We have two new trailers and quite a few screens from Majin and The Forsaken Kingdom, a game scheduled to be released on November 26th.

Published by Namco Bandai, the game is a mix of cooperative stealth and action as you take the role of the game’s hero to fight alongside the AI-controlled monster Majin. Obstacles and adversaries can be overcome only by combining his bulk, strength and ever-evolving abilities with your character’s smaller size, speed and cunning.

The game should last for about thirty hours, so here’s a bit of gameplay, together with new costumes from the upcoming DLC. Don’t forget to check the screens from our gallery.

Enslaved – The dirty slaver piece/review

You know what happens when you go to bed, while the 8 months-old kid screams in the background and the wife hates you, and you’re thinking „Shut the fuck up”? You’re Enslaved. You start by hating it, but you play the whole game in a few hours. It’s that amazing. It’s this love-hate relationship that’s spread throughout the game. Of course, you hate that bitch for what she did to you, but hey, at least she’s got a nice ass.

Over here, meaning Europe, I don’t feel we’re racist, sexist, or otherwise hateful. Yeah, we hate women walking around in burqas and blowing up in subway stations and yes, we don’t give a shit about being politically correct, so I’m going to say what I have to say about Enslaved. While I enjoyed being Enslaved for a while, imagine the outrage if it were the other way around. The Taliban slip from the latest Medal of Honor would have been a small PR glitch compared to this one. So, in the end, yeah, it’s ok. I don’t care if we, the mighty monkeys of this crazy species, are enslaved once again, virtually. I just wanted to play the game.  

Let me start by, oh shit, it’s the third paragraph already, fuck it, I love third-person action/platform games and I’m not the one who thinks multiplayer is a must. So yeah, I was pretty hyped by Ninja’s Theory game when I first found out about it. I enjoyed Heavenly Short…Sword, short as it was. Don’t expect to be impressed by the length of Enslaved. A few hours on a Sunday was enough for me to complete the game. Expect some nice storytelling, beautiful graphic design and some pretty strong voice-acting.

The game starts pumping lots of action your way. You’ve probably played the demo. It doesn’t do the game any justice. Guess what? The real game starts right after the demo ends. I love the concept of „destroyed beauty”. Gears of War did a nice job employing it. This is „destroyed beauty” 2.0. It’s when the nature takes over what’s left of the world, which is plenty by the looks of it. A nearly destroyed bridge, a mech factory, a top of the mountain retreat, the post-apocalyptic way, and lots, lots of ruins. I won’t say more, as you’ll have to play it and see for yourself.

Enslaved is basically the trip of Trip and Monkey, the big bad one being Monkey and the cute-assed one being Trip. She enslaves Monkey with a slaver band, so she can compel him do whatever she wants, or else inflict pain. Their bond goes even beyond that. If Trip’s heart stops beating, Monkey dies too. And, oh boy, there are times in the game, when you just want to smack that bitch as hard as you can. She can be really helpful at times, but she’s just dumb when it comes to facing danger. What I hated during the game was that you’re not allowed to explore this „destroyed beauty”. One step the wrong way and your bond with Trip is revealed to its full extent. You can only reload…and behave. This sort of limitation gets annoying after a while and it’s not compatible with the kind of levels they’ve built for the game. There are beautiful, really big levels and just a little more freedom would have made the world open up to the player.

Trip and Monkey will head back to the top of the mountain retreat where she used to live, but there are quite a few surprises waiting for you over there. I won’t spoil anything, just that you’ll have to continue your journey further to the Pyramid in order to solve the mystery. Along the way, you’ll meet Pigsy and he’ll tag along for quite a while. He’ll also guide you through the mech factory, shoot some bad guys for you and in the end help you all the way, but on the other hand he thinks he has something to share with Monkey, so he can be quite sarcastic about it, while having you face danger a lot more than you’d wish.

One of the things I liked about Enslaved is that most of the time there are no frustrating moments when you either have to find a certain way, solve an illogical puzzle or fight some ugly boss over and over again. Everything is straightforward, you don’t have to worry about bosses as you’ll be given plenty of hints on how to fight them and unless you don’t upgrade Monkey, there’s nothing to worry about. The game features an experience gathering – points spending system, so gather any glowing orb you can find and upgrade Monkey’s health, staff and combat abilities. You won’t be able to upgrade everything. I maxed the health and shield, while upgrading a little bit of everything else. You’ll probably choose a different path, but in the end, when you’ll have to fight lots of enemies at once, improved health and shield can be a real life saver. There are quite a few timed events during the game, but it’s nothing complicated, so approach those with patience and you’ll be fine.

Last but not least, we’d really like Ninja Theory to brush up on their English language skills and drop the “correctness”. I mean what the fuck are we playing here? Sherlock Holmes meets CSI? Imagine Pigsy saying “penis” and you’ll get the point. Pigsy? There’s clearly a clash here. Either we’re dealing with an educated pig, or someone from Ninja Theory was to chickenshit to say dick, dong, rod, package, piece, tool, unit… or even weapon. Yep, I think “weapon”, given the context, could have been a better choice. Or what about “mech”? Hey, Monkey? Don’t you ever touch my mech again, ok? Just let Trip handle it.

Well, Pigsy’s some sort of a dreamer, but he’s fine and proves to be a real friend when time comes. That’s why I hope we’ll see more of Pigsy in the upcoming DLCs. One thing I should point out is that Enslaved feels like a complete game. There’s nothing you could add to the main plot, so any DLCs should explore side-plots, concentrating on these three characters. How did Monkey get caught? What was Pigsy doing before we reached him? There aren’t many things you can add, so we don’t expect that many DLCs for this game and frankly, that’s a good thing for us. We expect to get a complete experience from a game and we really like the developers who choose to do it these days.

Do we recommend Enslaved? YES. It’s a game that you can play even if you don’t have too many third-person platform/action games under your belt. For fans of the genre, it’s a real treat, without being innovative or ground-breaking. It’s just a very good game. Did you notice that, lately, we tend to minimize the importance of good, but not innovative games? These games are not pushing the industry further, they’re not cornerstones or pillars or whatever kiss-ass words reviewers use these days. They are just good games, meant to entertain you. And that’s exactly what Enslaved does. Get it and play it and if you don’t like it, you can come here and comment something like “You’re a fuckin’ loser, the game is garbage.” I promise I’ll approve it… and maybe comment back something like “Go back to Moron Warfare 2, retard!” It’s the Internet! We’re all pigs and monkeys here, aren’t we?

8/10

ENSLAVED Trailer Visualizing the Terrain

There is a new dev diary posted on our channel and this one tackles the environment problem. It’s not eco with all the destruction and chemicals and oils spilled throughout the game world, but it’s beautiful nonetheless.

Set 150 years in the future, ENSLAVED takes place in an unrecognizable America, where war and destruction have ravaged the population leaving few human survivors and a world reclaimed by nature. Mysterious slave ships roam the land, capturing the dwindling population for unknown purposes and taking them out west, never to return. Technologically savvy young Trip and strong brutish Monkey are two survivors who have both been imprisoned by one of these slave ships. Trip manages to escape by using her mental prowess while Monkey, uses his raw physical power to tear through his confines. Trip knows that she can not make it safely back home on her own, but believes that Monkey is her only chance to survive. She hacks into a slave headband and fits it on Monkey to link them together – if she dies, he dies… Her journey has now become his.

Developed by Ninja Theory, the post-apocalyptic action-adventure will be released throughout Europe and Australasia on October 8, 2010.

Enslaved gamescom 2010 Trailer

Namco Bandai Games released a new trailer for Enslaved: Odyssey to the West, the game currently in development at Ninja Theory and scheduled for October 8. Enjoy!

 

Namco Bandai gamescom 2010 Line-Up

Namco Bandai Games announced its line-up for gamescom 2010, the next week’s show from Cologne, Germany.

ENSLAVED: Odyssey to the West (Xbox 360, PlayStation 3)
Release date: 8th October 2010
Developed by Ninja Theory Ltd., players head out on a gripping, surprise-filled journey as two characters, Monkey and Trip, form an uneasy alliance to survive their journey through a perilous, post-apocalyptic America. A compelling tactical action-adventure and cinematic gaming masterpiece.

NARUTO SHIPPUDEN: Ultimate Ninja STORM 2 (Xbox 360, PlayStation 3)
Release date: Autumn 2010
The incredible rise of the Naruto series continues, with amazing visuals, ferocious online play, faithful story, new battle systems, original Japanese voice-over, a wealth of brand new environments, and even a playable appearance from Lars Alexandersson of TEKKEN 6 fame.

Dragon Ball: Raging Blast 2 (Xbox 360, PlayStation 3)
Release date: Autumn 2010
More and better of everything the fans want, including reworked controls and camera, seven game modes, original Japanese voices, countless unlockables, ultra-realistic HD visuals, a new combo system, and an exclusive 30-minute Dragon Ball anime episode.

Majin and the Forsaken Kingdom (Xbox 360, PlayStation 3)
Release date: 26 November 2010
Creates a new fusion of cooperative stealth and action as the player takes the role of the game’s hero to fight alongside the AI-controlled monster Majin. The vast and colourful open world, rich character interactions, constantly evolving gameplay and absorbing storyline will keep players gripped.

Despicable Me: The Game (Wii, Nintendo DS, PlayStation 2, PSP)
Release date: October 2010
Players become the mastermind Gru, plotting to build a rocket ship and steal the moon, with command over an army of tireless, little yellow minions to complete puzzles and missions and employ an arsenal of despicable weapons and gadgets to vanquish all who stand in their way.

PAC-MAN Party (Wii)
Release date: Autumn 2010
Capturing the spirit of the beloved franchise, PAC-MAN Party delivers an explosive party game filled with wild mini-games, challenges and multiplayer gameplay. The easy controls will have players testing their skills and reflexes against one another across unique virtual game boards.

Dragon Ball: Raging Blast 2 Exclusive Anime

Namco Bandai Games Europe announced that all retail editions of Dragon Ball: Raging Blast 2 for PlayStation 3 and Xbox 360 will feature a brand new entire 30-minute episode of the Dragon Ball anime on the game disc when it launches this autumn 2010.

The exclusive new episode is entitled “Dragon Ball: Plan to Eradicate the Super Saiyans” and is a completely reconstructed, re-scripted and re-edited version of the original Japanese episode. Everyone who buys the game can watch the episode straight out of the box, with a bonus in-game character awaiting all those view it in its entirety.

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