Why the PS Vita sales drop is not something to worry about

It seems the PS Vita sold around 325,000 units during the first week (which meant just two days), while during the second full week the handheld recorded sales of just 72,000 units. Of course, many major websites are already estimating disastrous sales for the US launch next year, demanding a price cut. It’s even on Forbes and this kind of mass hysteria is spreading fast. Let’s see if it’s really the moment to worry or it’s just that time of the year when news are scarce and everyone tries to squeeze something out of anything.

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PS Vita Japanese Launch Photos

Some interesting photos showing the crowds waiting for the PS Vita, as well as Kaz Hirai and the first customers.

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Sony Computer Entertainment Announces The Last of Us

Los Angeles, 10th December 2011 – Sony Computer Entertainment today announced The Last of Us, a new franchise created exclusively for PlayStation 3.  Developed by Naughty Dog Inc., creators of the highly acclaimed and best-selling Uncharted series, The Last of US was unveiled in a world premiere trailer at the Spike TV 2011 Video Game Award Show.

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Forecasting PS Vita Launch Sales

I’ve long thought about the necessity of PS Vita. Its raison d’etre if you’d like. I did so because, in my opinion, it does not bring anything revolutionary to the table, from a hardware point of view. The 3DS has a 3D screen and you don’t need any glasses to experience the 3D effect. The iPhone (first generation) brought us the beauty and simplicity of the touchscreen, which along with the mouse and the click wheel was a revolutionary and disruptive user interface.

PS Vita brings us 2 analog sticks, a capacitive touchscreen on the front of the handheld and a rear touchpad. While touchscreens and touchpads are the norm today, depending on the hardware, two analog sticks is something definitely weird for a newcomer. For those of you who have owned a PSP before, it could very well be the most requested feature on a handheld. The main reason is that having two analog sticks allows you proper control over camera and character movement in the same time, imitating the control you get when using a real controller. This way, it’s possible to play all the modern games, either PS2 ports or PS3 spin-offs. Some say PS Vita is a bit late to the table and considering the competition they could be right. Others are saying the market for dedicated gaming handhelds is dying. This is why I wanted to see if I can forecast the PS Vita demand (and of course its initial sales).

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Assassin’s Creed Revelations Romanian Launch Event Announced

Ubisoft Romania, Best Distribution, Domo, Sony Computer Entertainment Europe and thegamecast.net announced the upcoming Romanian launch event for Assassin’s Creed Revelations. The main event will take place on Tuesday, November 15th, 19:00, at the Technomarket store from Vitantis Shopping Center in Bucharest and will kickstart the events and promotions from another 5 Romanian cities, Cluj Napoca, Constanța, Craiova, Iași and Timișoara. If you happen to be in Bucharest, you can come Tuesday evening to Vitantis Shopping Center and attend the launch event, or if you are in one of the other 5 cities, you can go to the Domo store and play the game (as well as get a special offer if you buy the game, so check the press release for details). Assassin’s Creed Revelations will be playable on PlayStation 3 consoles, connected to 3D TVs.

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The Online Pass – Lack of Vision?

The online pass has been hailed as one successful measure to counter piracy and pre-owned sales. It has been used by THQ in UFC 2010 and Homefront (and probably others I don’t recall for the moment), and it’s present in the latest Mortal Kombat game from Warner Bros. which is launching this week.

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Gran Turismo 5 Review

The Gran Turismo series debuted in december 1997 and there are more than 61 mil. units sold to date. 13 years later we now have the fifth installment, which during its short shelf life of only two months has already managed to sell 5.5 mil. units, becoming the best-selling game for the PlayStation 3, surpassing titles from other great franchises like Uncharted, LBP, Motorstorm or CoD. Of course, this begs the question of “How the heck was this possible?”

When I got the game, I intended to start playing right away. Soon after installing the game, my PS3 broke. I only managed to get a new one during January, so I cannot say I’ve spent countless hours with the game, but I’ve tasted a little bit of everything. One thing’s for sure. Playing this title is a huge endeavour. It’s like a task you set for yourself on New Year’s Eve. There’s so much to explore and so much to do, that you don’t really need to play anything else for a long while, especially if you’re into racing games.

So lets start from the beginning. Installing this title is a painful decision if you’re eager to play. It took me more than one hour on both my dead 60GB phat and 160GB slim PS3. If you’re not willing to do it, then you should know that it will take longer to load everything and, oh man, this one like to load. Even browsing through menus feels so slow because of this, and I have the game installed on my hdd.

Next thing you’ll definitely notice upon accessing the game is the soundtrack. It’s jazz most of the time, although it changes to rock or other genres occasionally. I don’t generally like it, but I can live with it, especially when the rhythm varies a lot, which is GT5′s case. The main menu has four important sections, GT Mode, Arcade Mode, Course Maker and Gran Turismo TV. Right beside them you have the Manual section, the Options and a Save button. In the upper right-hand corner there’s also a News section where you can check all the new stuff from the devs.

The main sections of the game which interest you are the GT Mode and the Arcade Mode. Well, most of you will be interested in the first one, but if you’re a beginner and you don’t really know what’s going on in Gran Turismo, you can start by checking the second one. The GT Mode is the section where all the good stuff takes place. You’ll be prompted to design a driver, input some information and customize the look of this section. If you’re eager to play, these things will really make your life miserable, but at least you can skip some of them.

Your first step will be to acquire a car. There are two dealership sections, one for new cars and one for used ones. There’s a third one, the online collector’s dealership, but those cars are not only expensive, but exotic too. Getting a car allows you to enter A-Spec events, basically racing competitions where you’ll drive the car on certain tracks. You can also enter B-Spec events, which are also racing competitions but you won’t be driving any more. Instead, you’ll team up with a driver and direct him during the race by issueing commands. I’m not a fan, but entering this section with an Audi R8 allows you to dominate some of the beginner events.

For maintaining and tuning you cars, you have two sections at your disposal. The car maintenance & service section allows you wash your car, change the oil, paint your car, overhaul the engine and other tasks. The tuning shop is the cake of it all, as you can buy and install parts on your car. You can tweak pretty much everything, from the weight of the car, to the engine, exhaust, intake, transmission, drivetrain, suspenssion, as well as installing body kits. The game will tell you what each part does and how it will improve your car. As for the parts, you’ll have to spend some credits, as they’re not free.

As you advance through the game, you’ll earn experience and credits. The experience raises your level in either A-Spec or B-Spec events, allowing you to enter more interesting competitions and drive more powerful cars. It’s a simple system which works well and you never feel weak compared to the competition if you take your time and invest your credits in a good car. You can also get experience from other events, like the Special events or the Licenses. The Special events allow you to participate in carting races, NASCAR races, rally challenges and many more, while the Licenses basically teach you how to drive in different environments or situations. The Specials will get you lots of experience and credits, while Licenses only experience.

The GT Mode also includes a virtual photo booth for your cars where you can take professional shots in different environments, a practice section where you can access the tracks and perform free runs and drifts, as well as the community section. The online experience can be shared with a maximum of 16 other friends, as you can race and talk in rooms that you can search, join or create. While being online, the room owner can set different requirements for the race, so if you don’t have a car in your garage, you can use a standard one. As you can imagine, GT5 features hundreds of cars and they are divided into premium and standard ones. The premium cars feature an interior camera option as well as a detailed damage model. They say that about 20% of the cars in the game are premium, which should be around 200.

The Adventure mode is interesting for one reason. It allows you to play with someone else in split screen. Other than that, you can perform time or drift trials, as well as the classic single race. You have many tracks and cars at your disposal and if you wish to showcase the game to someone who has never played before, it could be a good place to start. Other than that, it’s useless. Fortunately, you cannot say that about the Course Maker. Yes, it’s very easy to build a track, but it’s rather hard to tweak it and make it fun to race. There are 7 presets available and your track can have up to 7 sections. You can change the time of day and the weather too. Each section of the track can have its own difficulty, as well as different road width or corner sharpness. You can then test the track, save it and even share it with friends. Last but not least, the Gran Turismo TV will serve you videos from some of the most important events and competitions.

Graphics wise the game is not that impressive. There are low quality shadows and the people cheering on the sides of the track are in fact sprites but do you think you can see those things when racing on Nurburgring with 300 km/h? I just love the cars. Their models have a very high polygon counts and that’s what matters. Oh wait, there’s something else. The sound of the engine. I really don’t know how 1000 cars sound like, but they seem pretty real to me. You can say the same thing about the driving and how the car handles itself on the track. Compared with some PC racing simulators, I’d say GT5 doesn’t feature the same handling, but it should be enough for most of the gamers out there. I think that a game, sim or not, should first be a game and then a shooter, a racer, a platformer or whatever genre you fancy right now.

As you can see, GT5 is more than a game. It’s an ongoing experience. I cannot really say I’ve reviewed the game. It’s huge task just to play it and I haven’t made it yet to the 24 hours Enduro races. I really hope you’ll get the game, play it and enjoy it as much as I did, so all I can tell you right now is “Good luck!”

9/10

PSP2 Unveiled – Codenamed NGP

Sony announced their upcoming gaming portable device during a press conference held this morning in Japan. The device has a 5-inch OLED screen and dual thumbsticks as previously rumoured, sixaxis controls, front and rear cameras, front and rear touchpads, electronic compass, WiFi, 3G and GPS, as well as PS3-like graphics.

There are lots of games announced for this device and some of them were actually demoed at the press conference. First of all, we have titles like Uncharted, Killzone, Resistance, LBP, Hot Shots Golf, Wipeout, Gravity Daze and Little Deviants, but there are some other smash hits like Monster Hunter, Lost Planet, MGS4, Yakuza 4.

NGP will ship later this year.

Sony also announced the PlayStation Suite, a solution for Android-based phones and tablets to be able to play PS1 games. The PS Store will be available for these devices and manufacturers can get them certified with Sony’s latest license program, PlayStation Certified.

Well, that’s the news. As you can probably notice, I haven’t yet written my Trends 2011 episode regarding Sony. This is why. I’m personaly more excited about the PS Suite news, as it’s one baby step in a totally new direction for them. While we were all waiting for the PSP2, not all of us were convinced that Sony will open up and give in the temptation Android is. I’ll have to consider this very carefully, look at it from all the angles, so you’ll read my conclusions in the upcoming Trends 2011 episode, hopefully this weekends.

Until then, have a look at these nice videos from the press conference.

Gran Turismo 5 Romanian Press Event Today – Updated

This evening, we’ll attend the Gran Turismo 5 press event in Bucharest, Romania. The chosen location looks classy to say the least, but we’re more interested in seeing Gran Turismo 5 in 3D. We’re hoping for some really big screen Bravias and, maybe, racing wheels from Logitech. And free booze.

Gran Turismo 5 Delayed Again!

Bad news, guys. It seems that the rumors about Gran Turismo 5′s delay are true. At first it was believed only in Russia the game will arrive later but it has now been officially confirmed on the PlayStation Blog that the delay is worldwide. Apparently, the creator of the game, Kazunori Yamauchi isn’t exactly pleased by game as it is right now and he decided to delay the much awaited game in order to create the perfect racing experince and to exceed expectations. Here is the statement from the blog:

We can confirm that Gran Turismo 5 will not be available this November 2nd, but the game’s release will be coming this holiday season.

We sincerely apologize to GT fans for the delay, however, creator Kazunori Yamauchi and the team at Polyphony Digital want to make certain they are creating the perfect racing experience, and we are confident that this ambitious game will exceed expectations when it launches.

We’ll have more information for you in the near future.

UPDATE: Here are some tweets to confirm the news:

Gran Turismo 5 Course Maker Trailer

On GameStop’s website, on the page dedicated for the game Gran Turismo 5, there has been spotted a never before seen trailer which shows the course maker in action. We managed to snatch this trailer and uploaded it to YouTube so you can all see it right here (the quality is standard definition but it will have to do for now):

DCU Online BETA Gameplay

Along with the sizzle trailer and screenshots from yesterday, SOE has released a gameplay video from the ongoing BETA. Watch it here:

Resistance 3 Screens and Concept Art

Some screenshots and concept art for Resistance 3 have been leaked on the internet through Flickr. The images feature the some settings we will see in the game, two characters: Capelli and Susan and, of course, some ugly, scary looking Chimera in the heat of action. Watch some of the images below and the rest in our Gallery:

PSP/PSPgo Discontinued?

We have all found out via Engadget that Sony-Ericsson may be planning (and developing) an Android-powered PSPgo-like smartphone. It seems it’s a landscape slider with all the PSPgo buttons in place, except the D-pad which has been replaced with a long touchpad. It should be powered by Android 3.0 coupled with a 1GHz [wikipop]Snapdragon CPU[/wikipop] and its graphics should be powerful enough to play PSX/PSP games. Engadget estimates that its release should be somewhat around the corner, with October 2010 as a possibility.

OK, nice rumor. We all know many people have been asking for a PlayStation phone and this may be it. Let’s say for the sake of our small analysis that this rumor is actually TRUE. What does it mean? Where does it lead to? Why has Sony concealed this device up until now?

First and foremost, let’s consider what Sony currently has in production. On one hand we have the PSP-3000 which can play both UMD and digital titles, while on the other hand we have the PSPgo which targets the digital distribution fans. We don’t have an update on their sales for August, but in March 2010 Sony had already sold 17 mil. units in North America and 60 mil. worldwide. On the other hand, back in March this year the company declared that the UMD format is still “alive and well” and that they had no plans to ditch it.

Sony has also stated they have a dual strategy concerning their handheld line, which makes sense as they cannot ditch UMD (and retailers) over night. Retail is still going strong, many people still buy these games so it’s not a very healthy business decision to give up this channel just yet. On the other hand, Sony has a pretty powerful digital distribution channel, the PSN.

So, from my point of view, the best business decision IN CASE the upcoming rumored smartphone exists, is to DISCONTINUE THE PSP. First of all, I asked myself why Sony-Ericsson would make such a great deal about it and keep it a secret. Imagine they would have announced it back at E3 this year. That’s June. How many PSPs do you think Sony would have sold between June and October? Closed to none? Keeping it a secret and announcing it at TGS for example (in September), could be enough for a late October, mid-November launch. On the other hand, pushing two PSP offerings in the same time with such a smartphone, can hurt sales (of the smartphone, of course).

So, having prepared you in the paragraphs above, I can safely say that Sony will discontinue at least one of its PSP models this autumn IF the smartphone rumor is TRUE. My guess, as well as everybody’s, would be the PSPgo but, there are other scenarios, like killing the PSP and PSPgo for good. Eventually, the PSP will stop selling like any other console out there approaching the end of its life cycle. It’s not a matter of IF, but a matter of WHEN. Starting with a smartphone that can play PSX/PSP games also means this is the first device (the flagship) of a range, so cheaper/limited versions will eventually see the light of the day, effectively killing the PSP alltogether, as the price goes down.

Will it happen in October? I don’t know. I just took a rumor and ran with it in my mind. Is this what I believe will actually happen. Well, I think Sony-Ericsson is late to the table and they know it. If they intend to develop an instant hit then yes, the Android-powered PSPgo-like smartphone could be the right solution. Android is on the rise, PSN is doing very well (much like the PS3 sales) so adding a new device to the mix will fill a gap while starting a new era of mobile gaming devices. Let’s just wait and see if they are smart enough to do it. What do you think?

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