Tokyo Game Show 2010 Round-up

Tokyo Game Show, one of the last important events of this year in the gaming industry, has taken an end today. New projects have been unveiled, trailers and screenshots have been shown for some of the upcoming games, release dates have been set. Check below a round-up of all the major news from TGS 2010:

Shadows of the Damned, Suda51 and Mikami’s game detailed

Valkyria Chronicles 3 coming to PSP

Dead Rising 2: Case West announced for Xbox 360

Asura’s Wrath revealed

New “Devil May Cry” unveiled

Remastered ICO, Shadow of the Colossus coming spring 2011 for PS3

The Last Guardian dated for Holiday 2011

New Alice: Madness Returns Teaser and Screens

New Castlevania: Lords of Shadow Screens and Trailer

New Fable III Screens

Vanquish – Story Trailer

Need for Speed: Hot Pursuit – Autolog 3 Trailer

New EA SPORTS MMA Screens and Trailer

Battlefield: Bad Company 2 – Vietnam Trailer

New Gran Turismo 5 Screens, Trailers and Features

New Deus Ex: Human Revolution Trailer and Artwork

New Enslaved Screens and Trailer

New FINAL FANTASY XIV Screens

New GUN LOCO Screens

New Mindjack Screens

New El Shaddai: Ascension of the Metatron Trailer and Screens

TGS: El Shaddai Trailer, Screens

Ignition Entertainment has released new screenshots and a trailer for El Shaddai: Ascension of the Metatron. The game is set for release next year on PlayStation 3 and Xbox 360.

El Shaddai: Ascension of the Metatron is a 3rd person fantasy action title inspired by events in the Old Testament, in particular the apocryphal ‘Book of Enoch’. Enoch, a brave and just human, is caught up in a pivotal battle raging between Heaven and the Fallen Angels. Though lacking their monstrous powers, he must overcome the Fallen Angels in order to save humankind from a great flood ordered by Heaven to wash away their twisted empire on Earth. In order to succeed, Enoch must use his natural combat skills and master a range of powerful Heavenly weapons under the guidance of the watchful Archangels. Heaven’s true wild card is Lucifel, the enigmatic red-eyed angel, who is always in Enoch’s ear with a word of advice and a line in dry wit. The tale combines adventure, humor, and horror, along with breathtaking beauty and heart-tugging emotion.

Check the media from Tokyo Game Show below:

ENSLAVED TGS 2010 Trailer and Screens

We have lots of new screens and a trailer from TGS 2010 for ENSLAVED: Odyssey to the West.

Set 150 years in the future, ENSLAVED takes place in an unrecognizable America, where war and destruction have ravaged the population leaving few human survivors and a world reclaimed by nature. Mysterious slave ships roam the land, capturing the dwindling population for unknown purposes and taking them out west, never to return. Technologically savvy young Trip and strong brutish Monkey are two survivors who have both been imprisoned by one of these slave ships. Trip manages to escape by using her mental prowess while Monkey, uses his raw physical power to tear through his confines. Trip knows that she can not make it safely back home on her own, but believes that Monkey is her only chance to survive. She hacks into a slave headband and fits it on Monkey to link them together – if she dies, he dies… Her journey has now become his.

Developed by Ninja Theory, the post-apocalyptic action-adventure will be released throughout Europe and Australasia on October 8, 2010.

TGS: New Deus Ex: HR Trailer and Artwork

Square Enix has released a new trailer for Deus Ex: Human Revolution at Tokyo Game Show. You can watch it below:

Gran Turismo 5 at TGS 2010

At last night’s Gran Turismo 5 panel at the Tokyo Game Show in Makuhari Messe, Polyphony Digital’s Kazunori Yamauchi gave an extensive update on new features coming to GT5. Highlights included new community features related to My Home, weather effects such as rainfall, returning legacy tracks, and new cars. Watch the new Tokyo Game Show trailer for Gran Turismo 5 below:

My Home Detailed

Gran Turismo 5 will include a big focus on social media functions and community interaction. The record of your playing experience, as well as your future objectives, are all organized on the “My Home” screen — a sort of “home base” for GT5 players. In addition to your PS3, My Home will also be viewable from your PC’s web browser starting on November 2nd, GT5’s release date. Kazunori explained that while console gaming and web browser gaming are separate fields, GT5’s My Home function will help bridge this gap.

My Home is made up of three modes: GT LIFE, Profiles, and Community. Today, Polyphony Digital primarily touched upon the Community element. Kazunori explained that, while the major feature of the Community element is the ability to privately communicate with and race your PSN friends online, there are many other communication features built into GT5. Sharing photos and user-created courses, mail, and even a BBS bulletin board will all be included in the Community section of GT5. These functions will also be available for use in a web browser on Gran-Turismo.com as well as your PS3. You’ll also be able to “gift” cars or car parts to your PSN friends.

Inside Community is “My Lounge,” in which up to 16 friends can gather to hold online races. Lounge rules are up to you and can be changed from lounge to lounge: A Spec allows you to race from behind the wheel, while B Space allows you to give commands to an AI driver as a sort of “director’s mode.” The AI driver feature also allows you to “rent out” AI drivers, and they’ll gain experience as they race.

Remote Racing is a special mode in Commmunity that also ties into the AI drivers and web browser support. In Remote Racing, you can set up an AI driver as “public,” and he may race against one of your PSN friends while you’re away. When you return, he’ll have gained experience while you were away. In Remote Racing, you’ll be able to watch these races, but not give AI commands like you would in the standard B Spec mode.

New Cars and X1 Prototype Reveal

With over 1000 cars in the final game, Polyphony Digital showed off a selection of new cars, starting with the X1 Prototype Project, a dream car that was designed in a partnership between Red Bull Racing and Polyphony Digital. See the mysterious X1 Prototype in the new video below.

Kazunori explained that both teams were interested in building a car that “throws aside all rules and regulations,” and was built for maximum performance — “the fastest racing car on land.” The X1 Protoype will be playable in GT5. In addition to the X1 Prototype, Kazunori also introduced a selection of new cars that will make it into GT5 on November 2nd.

Isuzu 4200R ’89

Citroën GT by Citroën Race Car

Volkswagen typ2 (T1) Samba Bus ‘62

Volkswagen Kubelwagen typ82 ‘44

Volkswagen Schwimmwagen typ166 ‘42

Returning Legacy Tracks

Kazanori also confirmed that some popular legacy tracks from GT’s history have been rebuilt and remodeled for GT5. Check them out in the screens below.


Trial Mountain Circuit

Laguna Seca Raceway

Sarthe 2009

Weather Change Effects

Finally, the Polyphony Digital team also confirmed that environmental changes due to rain and snow have been implemented — down to functional windshield wipers. Combined with other new visual effects such as day-and-night cycle, lightning and tire smoke, Kazanori explained that the weather effects will allow for more immersive racing experiences. Kazanori also confirmed that the weather effects wouldn’t be available on every course, but primarily courses focused on endurance racing.

TGS: B:BC2 Vietnam Trailer

EA has released a trailer for the DLC that’s coming this winter for Battlefield: Bad Company 2. The trailer can be seen below:

TGS: NFS: Hot Pursuit Autolog 3 Trailer

EA has released a new trailer for the upcoming game developed by Criterion Games, Need for Speed: Hot Pursuit. You can watch it below:

TGS: Vanquish Story Trailer

SEGA has released at TGS a Story Trailer for the upcoming game developer by Platinum Games, Vanquish. Check it below:

TGS: New “DMC” unveiled

Capcom has unveiled a new Devil May Cry game made by Ninja Theory and named simply “DMC”. A trailer was shown, featuring a younger Dante in a red and black coat with two pistols and a sword; he was in what appeared to be an asylum.

Capcom dev boss Keiji Inafune said it was too soon to talk about release dates for the game, but the publisher’s confirmed in a press release it’ll be release on PlayStation 3 and Xbox 360.

Below you have the press release:

“The next instalment of the multi-million selling Devil May Cry franchise, DmC sees Capcom collaborating with UK based Ninja Theory to explore new frontiers for the series. DmC is in development for the Xbox 360 video game and entertainment system from Microsoft and PlayStation 3.

From its debut on PlayStation 2 in 2001, the Devil May Cry series has been synonymous with stylish action, rewarding combat and a brash, smart-talking protagonist. This ‘Devil May Cry DNA’ remains but is now injected with a dark and brutal gameplay that promises to redefine the franchise.

Set against a contemporary backdrop, DmC will depict a duplicitous world where nothing is ever as it seems and the line between good and evil is constantly blurred. Spurred into action by the promises of a trusted relation, Dante bursts into this world intent on revenge at any cost. DmC will retain the series’ signature mix of sword and gunplay but add additional weapons, all new powers and a revitalised gameplay system as players encounter the game’s devilish mix of enemies and navigate the rich, interactive environment.

A true collaboration, DmC sees the team at Ninja Theory joined by key staff from Capcom’s R&D division. Creative direction for the title will be undertaken by Ninja Theory’s Tameem Antoniades and overseen by Hedeaki Itsuno, who has worked on all previous titles in the series. DmC is being co-produced by Capcom’s Japanese and North American development operations.”

For images check the gallery.

UPDATE:

TGS: Asura’s Wrath revealed

Capcom has just revealed a new game, developed by CyberConnect 2, named Asura’s Wrath. It is an action game focused on large army battles in which the main character can summon a god to aid him defeat his enemies.

Kazuhiro Tsuchiya is the producer of the project. The game uses the Unreal 3 engine. Asura’s Wrath is being developed for PlayStation 3 and Xbox 360; a release date hasn’t been announced.

Below you can read the press release:

“A brand new title scheduled for release on the Xbox 360 video game and entertainment system and PlayStation 3, ASURA’S WRATH sees Capcom join forces with Japanese developer CyberConnect2. Inspired by Asian mythology and fused with science fiction, ASURA’S WRATH will redefine the action genre by delivering unprecedented levels of dynamism, drama and interaction.

Once a revered deity, Asura was betrayed by his fellow gods and stripped of all his powers. Consumed by anger at the injustice he has suffered and swearing vengeance, Asura discovers he can use this fury to his advantage and turn it against his enemies. By channelling his inner rage, Asura is now able to unleash devastating attacks and wreak havoc as he battles against the deities who have wronged him and their earthly forces. Inspired by episodic dramas, ASURA’S WRATH will be split into distinct sections with gameplay and narrative unfolding as one and building to a final climatic conclusion.”

Check the gallery for images.

UPDATE:

TGS: Dead Rising 2: Case West announced

Capcom has announced during their TGS press conference that Dead Rising 2 will get another epilogue, similar to Case Zero, named Case West. In this DLC the protagonist from Dead Rising 1, Frank West, will team up with Chuck Greene, the main character from Dead Rising 2. Like the other epilogue, Case West will be a Xbox 360 exclusive.

Read the press release below:

“Complimenting Dead Rising 2: CASE ZERO, Dead Rising 2: CASE WEST will extend the Dead Rising 2 experience by delivering brand new content and the return of a familiar face. Available exclusively on Xbox LIVE online entertainment system following the release of Dead Rising 2, Dead Rising 2: CASE WEST will see Frank West team up with Chuck Greene for some serious co-op action. In co-op mode, Xbox LIVE Gold members will see the two protagonists delve deeper into the reasons behind the Fortune City outbreak and provide further links to the Willamette incident.”

For image check out gallery.

UPDATE:

TGS: Suda51 and Mikami’s game detailed

A while ago it was confirmed that the famous game developers Goichi “Suda51″ Suda (killer7, No More Heroes) and Shinji Mikami (Resident Evil, Devil May Cry, Vanquish) were collaborating on a project, an action horror game, and that they will make an appearance at this year’s Tokyo Game Show with it.

Today, some details about the games have surfaced in the japanese magazine Famitsu, along with a name. Apparently, the game is titled “Shadows of the DAMNED” and it will feature a demon killer who rides a motorcycle, fighting his way through the underworld. The images from the magazine show a Resident Evil 4-style over-the-shoulder perspective. Also, the soundtrack for the game is composed by Akira Yamaoka (Silent Hill).

The game will be published by EA for PlayStation 3 and Xbox 360 and it will be released sometime in the summer of 2011. We hope to find out even more details when they make the official announcement at TGS. Stay tuned!

UPDATE:

The debut trailer has been released. Check it below:

UPDATE 2:

Check some images and artwork in our gallery.

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